CoreIntermediate
This guide breaks down the Arson crime in Torn's Crimes 2.0, covering its jobs, fire mechanics, starters, stoking, dampening, CS gain, uniques and merits. It also points to scripts and a spreadsheet of materials.
This Crimes 1.0 guide walks you through raising your nerve bar step by step, from the easiest crimes up to 60 NNB by crime experience. It also covers safe crimes for certain merits, the drug crime merits, and efficiency data.
This guide breaks down the Arson crime in Torn's Crimes 2.0, covering its jobs, fire mechanics, starters, stoking, dampening, CS gain, uniques and merits. It also points to scripts and a spreadsheet of materials.
This guide walks you through the parts of Organized Crimes 2.0 that matter, including roles, CPR, materials, timers, scope, and checkpoints. It also covers staging OCs and how chain OCs work.