This guide walks you through the parts of Organized Crimes 2.0 that matter, including roles, CPR, materials, timers, scope, and checkpoints. It also covers staging OCs and how chain OCs work.
[Crimes 2.0] A Criminal Primer
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This primer gives an overview of the Crimes 2.0 system, covering crime experience, crime skill, outcomes, uniques, progression bonuses, and the crime chain. It also summarises profitability, medal grinding, a suggested path for new players, and useful tools.
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14 guides
The Crimes 2.0 series
- [Crimes 2.0] A Criminal Primer (this guide)963
- [Crimes 2.0] Bootlegging: An in-depth guide1,363
- [Crimes 2.0] Search For Cash: An In-Depth Guide1,343
- [Crimes 2.0] Graffiti: An In-Depth Guide2,075
- [Crimes 2.0] Shoplifting: An In-Depth Guide827
- [Crimes 2.0] Card Skimming: An In-Depth Guide1,490
- [Crimes 2.0] Burglary: An In-Depth Guide1,292
- [Crimes 2.0] Pickpocketing: An In-Depth Guide1,369
- [Crimes 2.0] Hustling: An In-Depth Guide843
- [Crimes 2.0] Disposal: An In-Depth Guide1,527
- [Crimes 2.0] Cracking: An In-Depth Guide1,898
- [Crimes 2.0] Forgery: An In-Depth Guide1,367
- [Crimes 2.0] Scamming: An In-Depth Guide1,521
- [Crimes 2.0] Arson: An In-Depth Guide2,144
More Crimes & OCs
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Breaks down how target level, sentence length and recent busts affect bust success, with a proposed formula and test data. Much of it is still speculative and was only tested on players with all the perks.
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This guide lists the new Organized Crimes 2.0 available at the time, with their levels, the team roles and items each one needs, and example rewards. Some higher-level crimes are still marked as incomplete, and the author plans to update it.