This list gives brief instructions for many merits the author considers easy to earn, including honors, medals and awards. Title colours indicate difficulty, from red for the easiest to purple for ones that are a little more complicated.
Merits & Awards
Honors, medals and merits.
This guide lists Torn honors and merits by category, with images and notes on how each one can be earned. It also explains some blackjack terms and shares tips for the Kill Streaks merits.
This guide explains how to earn the 'The Affronted' honour by getting each job interviewer angry at you through specific dialogue choices. It also lists what each interviewer says once you've done it.
You get a spreadsheet of merits the author completed, with rough time estimates and how-to notes for each. Pasting an API call of your honors and medals into cell J1 compares your completed merits against the list.
Covers ways to reach 99,999 Happy for the merit using company specials such as Erotic DVDs, Ecstasy and job points. It also notes when happiness resets, at :00, :15, :30 and :45.
This guide goes through each merit upgrade and says when it may be worth spending points on it and when to skip it. It suggests putting early merits into Education Length for new players and recommends maxing Rifle weapon mastery for players who focus on attacking.
Lists 16 merits the author calls easy, with a way to earn each, such as making a bank investment or spinning the roulette wheel 1000 times. It also names specific players to attack for some of them.
This guide explains how to earn the Church Mouse honour. It walks you through emptying your wallet, putting back a set amount of cash based on a friend's Masterful Looting upgrades, then having that friend mug you.
This guide lists merits you can earn right away, some alone and some with help from friends. It gives a short method for each, from reaching 100 total battle stats to donating to the church.
This guide explains how to work toward the New Mod Boss merit by unlocking weapon mods. It also lists the rules for mods and the author's view of what each one is useful for.
This guide explains what merits are, how their upgrade costs add up, and which upgrades the author suggests prioritising. It also covers ways to earn merits, including buying them in the Point Shop and linked award guides.
This guide breaks down how Torn Poker score counts toward the Poker King merit, covering factors like winning hands, table limits, number of opponents and showdowns. It also shares the author's timed tests of score per hour at different tables.
This guide covers the merits that are easiest to earn, grouped by category such as attacking, crimes and items. It also notes which merits need a friend and which ones you will likely unlock just by playing.
This guide explains how the Nice merit is earned: your four battle stats must show 69 or 420 five times in total, and decimal places don't count. It also describes methods for steering your gym gains toward those numbers.
This lists the sources of perk merits across nine tabs, such as education, stocks and factions, for a maximum of 178 perks. It also covers the honors for reaching 50, 100 and 150 personal perks.
This guide explains how to earn a blackjack casino merit by winning with a natural, a five card Charlie, a double down and an insurance bet. It describes what each of these is and how to go about getting it.
This guide explains how to earn the 150 personal perks merit, covering the stocks, enhancers, education perks and other sources to aim for. It also describes the author's own route to completing it.
Walks through the Torn merit stats and how to spread them, with the author's personal opinions. It shows an early 200-merit build for new players, lists stats to avoid, and promises builds for other playstyles.
This guide walks through attacking merits that the author considers easy, such as ones earned through NPC fights, bounties, and Halloween attacks. It also suggests using a cattle prod and a pillow for some of the hit-based merits.
This guide outlines a few common paths for spending merit points and explains how to choose between them. It covers universal upgrades like Education Length, Life Points and Bank Interest, plus war, crime and money-focused options.
This guide lists estimated costs for each merit, including the price of items, points and user-provided services like losses. It also compares options, such as buying losses versus empty blood bags.
This list covers merits you can earn during your regular activities, along with what each one requires. It also notes which merits take a long time and which ones use items such as blood bags, drugs or travel.
Explains how to find sand by searching the beach at low tide for the Shore Thing merit. It covers the metal detector and bucket you need, where to find buckets, and when to sell sand.
This guide lists several merits that the author found easy to earn in about two weeks, with steps for each, such as Flatline, Pocket money and Forgiven. It also includes a few honourable mentions for merits like Zero Liability and Souvenir.
A quick-reference list of easier honor merits, sorted by colour-coded difficulty and cost, with how to earn each one. It also includes a method for matching a souvenir merit to an overseas item based on the last two digits of your ID.
This guide explains how to buy losses from other players to speed up merits, including how to set up a loss thread and pay sellers. It also lists the merits you can earn this way.
Explains how to earn the Homing merit by searching for a specific location in burglary, which costs 9 nerve. It also covers Slim pickings, which means pickpocketing 10 skinny targets in a row without touching anyone who isn't skinny.
This guide walks through earning the Socialist merit via the Torn app on Facebook, using invite and share points to reach level 5 and migrate the account. It notes that Facebook Torn is closed.
Shows how to work toward the Middleman merit by listing bazaar items at or just above market price instead of underpricing them. It also suggests asking friends, faction or company members to each buy one item.