This beginner's guide covers Torn's core mechanics, including Energy, Nerve and Happy, training, crimes, money, combat and useful tools. It is split into seven chapters, and you can read whichever topic interests you first.
"What do I do now?" Beginner Reference
CurrentBeginnerReference
A checklist-style overview of early-game priorities in Torn, from the first 15 levels to later paths like flying, trading, mugging and ranked wars. It covers money protection, training, merits and common pitfalls.
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CoreBeginner
CoreBeginner
This overview walks new players through Torn's core systems, such as energy, nerve, happy, early money, education, merits and factions. It also covers items, combat and external tools.
CoreAdvanced
Euphoria shares personal views on stat ratios, training, money-making, merits and ranked war gear. The guide recommends specific companies, merit priorities and a basic weapon and armour setup.